Tuesday, 6 February 2018

wintermoth:SAO has a lot of problems but tbh my biggest problem is that only like ….. 6-7 thousand...

wintermoth:

SAO has a lot of problems but tbh my biggest problem is that only like ….. 6-7 thousand people were living in game for a majority of Aincrad. That’s how many people are online on my FF XIV server when it’s considered dead O_o

MMORPGs were a lot different in 2001 when the series was written. Pre Ragnarok Online, Pre World of Warcraft. 10,000 subscribers at launch would have been a roaring success. Ultima Online, the game SAO is based on was the first game that could handle more than a hundred or so simultaneous users, and it’s servers couldn’t even handle 100,000 in it’s first year.

The series is a look 20 years into the future of gaming. It’s understandable Kawahara didn’t envision games with a million active users, or people actually willing watching other people play games. Hell the fact that he got widespread wifi use is pretty amazing.

No comments:

Post a Comment